![]() ![]() The upshot is that the protagonist’s comments on these events make it more poignant than the death of a random NPC might otherwise be. Unfortunately, my strategy combat skills aren’t so great, and she was quickly mauled by a cheerleader zombie. Early on, I entered a battle with a new companion who promised to help the protagonist through his grief, as she had recently lost her own family. ![]() This system also helps propel the narrative, making the protagonist’s experience with death and loss more thematic. With these in mind, assigning jobs is a matter of balancing the needs of the camp with the needs of the player – characters working in the camp can’t be used as companions on quests, and companions on quests may die in battle, resulting in a skill loss for the camp. There don’t seem to be any time limitations in the turn-based combat, but there’s so little strategy involved that it loses the pressure of survival that typically makes zombie games exciting - it feels stagnant, and I rarely even had to look at the screen to proceed.Īssigning jobs is a simple process in Dead Age. Each character has a set of unique skills, strengths, and weaknesses to consider from a menu, and some of them offer quests that hint at their concerns or goals for the camp. Looting plays out like a card game, where the option to loot or not appears on screen with a yes/no option and the player selects their choice. It’s a zombie game, of course, so there are only a few ways this could go, but it was an emotional beginning to what ultimately turned into a dead-boring game because, unfortunately, there’s just not much here. ![]() Narratively, Dead Age starts with a fairly compelling introduction by leaving the survival of the protagonist’s sister a mystery. This last aspect is heavily centered on assigning jobs and skills to survivors, managing inventory, and creating/collecting resources, all done via menus. This is accomplished by fighting zombies and enemy humans in turn-based combat, looting, exploring via visual novel mechanics, and also by making decisions about the use of resources and skills. In a post-apocalyptic world, the player’s job is to maintain a camp that can sustain as many survivors as possible. Dead Age is a zombie-themed title that combines elements of visual novels, turn-based combat, and tactical strategy. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |